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Throughout the course of the story, player characters in Origins are continually presented with choices for how to deal with major game events, and any decisions made usually influence the overarching narrative.
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From left to right: Velanna, Nathaniel, Oghren, "The Warden-Commander" (the player character), Anders, Sigrun, and Justice.ĭragon Age: Origins is a story-driven role-playing game set in a world called Thedas, where the player usually assumes control of one primary character as the protagonist of the story. The Warden-Commander's party in Dragon Age: Origins – Awakening.
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